Sports drinks are too sweet. So we made one that isn’t.
Three hours in, the last thing you want is more syrup. D.O1 Grapefruit stays light and fresh to the last sip.
Steady carb made from natural starch. Easy on the gut, slow enough to keep your energy level instead of spiking it. The base layer of the mix.
Read moreOne molecule, two pathways. Sucrose breaks down into glucose and fructose and hits both transport routes at once. Fast, efficient, easy on the stomach.
300mg per scoop. What you lose first in sweat, and what fluid needs in order to actually reach your cells. The mineral your bottle should be giving you all along.
Sodium's partner mineral. Keeps nerves firing and muscles contracting cleanly. If you cramp at hour two, this is often what was missing.
The second door. Your gut absorbs fructose on a different pathway than glucose, so pairing them gets more fuel in per hour without overloading either route.
The quickest carb in the mix. Goes from sip to bloodstream without queuing. The one that catches your legs when they start asking for energy now.
Supports muscle function and steady contractions in the last hour, when the legs start asking questions. The citrate form is the bioavailable one, so the dose you take is the dose you absorb.
D.O1 is a carbohydrate and electrolyte drink for endurance athletes who take their fuelling seriously. A 2:1 ratio of glucose to fructose brings carbohydrate uptake to around 90 grams per hour, on two separate absorption routes. Maltodextrin for gradual release, dextrose and sucrose for more immediate energy, fructose for capacity above the glucose ceiling.
300 mg of sodium per scoop, plus potassium and magnesium: for what you lose through sweat in long or hot efforts.
Sports nutrition is almost always too sweet. That's why we made Grapefruit: a bitter-sweet, refreshing flavour with a lightly tangy citrus note. No artificial sweeteners.
How many scoops do I need per hour?
For most efforts over 75 minutes, 1-2 scoops per hour with water. That's 32-64g of carbs, which is what your gut can actually absorb. On race day or for 3+ hour sessions, lean toward two scoops in a 750ml bottle. Start lower than you think and build it over training. Most athletes under-fuel before they over-fuel.
Will it upset my stomach?
D.O1 is isotonic: the carb concentration is matched to what your gut wants to absorb, so it empties from the stomach quickly. The 2:1 glucose-to-fructose ratio uses two transport pathways instead of one, so less sits around. That said, every gut is different. Train with it before you race with it.
What's actually in it?
Maltodextrin, fructose, sucrose, dextrose, sodium chloride, monopotassium phosphate, magnesium citrate, natural grapefruit flavouring. That's the whole list. No fillers, no synthetic aromas. Vegan, gluten-free, made in The Netherlands.
How do I mix it?
One scoop in 500ml of water for a 1-point bottle. Two scoops in 750ml for a 2-point bottle. Three scoops in 1000ml for a 3-point bottle. Shake until dissolved. The mix is isotonic at every concentration, so it absorbs fast regardless.
Can I mix D.O1 with C.O1 chews?
Yes, that's the whole point of the FuelPoint system. A 1-scoop bottle is 1 point, a chew strip is 1.5 points. Stack them across the ride: bottle for steady intake, chew when you want something to bite into. The math doesn't change because both products are built to the same standard.
How long does a mixed bottle last in the heat?
Mix it just before you ride. Once mixed and shaken, it's good for 6-8 hours at room temperature. In hot weather drink it within the session. Like anything you've mixed with water, it's not designed to live in a hot bidon overnight.
Pair it with a Chew or try something else
C.O1 chews stack with your bottle on the same FuelPoint system. Want something fruit-forward for long base days? Try D.O1 Dragonfruit.
For when you want something to chew on
- Carbohydrates 45g
- Sodium 120mg
- Glucose:Fructose 2:1










